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Verdant Relay

PlaytestScavenge-and-defend roguelite6 nights · loot only counts if you extract

These games are built for a keyboard and mouse. On a phone, save the link and play on a computer.

Scavenge by day. Hold the line by night. Loot an overgrown city, then defend the Relay with what you brought home.

You are a scavenger supplying Verdant Relay, a power-and-comms hub built into an overgrown transit station. By day you head out into a district: finish its objective, grab loot, then hold E in the extraction zone. Loot only counts if you get out.

By night you defend the Relay. Build towers on glowing pads, read the wave preview, and spend Intel to decrypt or sabotage what's coming. Survive six nights; the Canopy Colossus attacks on the last one. Research Data from every run buys permanent unlocks.

Stage 9 added real quests with a tracker and an arrow, skillful day combat (roll, deflect, punish openings), wooden bridges across the rivers, and towers you can build on any free tile at night.

Screenshots

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