Released
Cozy farm-factory · updated Oct 14, 2026
Take over an old keeper's clockwork farm and bring it back machine by machine, until it runs itself like a music box.
2.1 "Overseas": a merchant ship buys your exports
Games / Verdant Relay
These games are built for a keyboard and mouse. On a phone, save the link and play on a computer.
Scavenge by day. Hold the line by night. Loot an overgrown city, then defend the Relay with what you brought home.
You are a scavenger supplying Verdant Relay, a power-and-comms hub built into an overgrown transit station. By day you head out into a district: finish its objective, grab loot, then hold E in the extraction zone. Loot only counts if you get out.
By night you defend the Relay. Build towers on glowing pads, read the wave preview, and spend Intel to decrypt or sabotage what's coming. Survive six nights; the Canopy Colossus attacks on the last one. Research Data from every run buys permanent unlocks.
Stage 9 added real quests with a tracker and an arrow, skillful day combat (roll, deflect, punish openings), wooden bridges across the rivers, and towers you can build on any free tile at night.
Released
Cozy farm-factory · updated Oct 14, 2026
Take over an old keeper's clockwork farm and bring it back machine by machine, until it runs itself like a music box.
2.1 "Overseas": a merchant ship buys your exports
Playtest
Playtest
First-person gather, craft and defend · updated Oct 17, 2026
Raid the jungle by day and carry home what you can. Hold the Heartwood by night. Survive ten nights and find out what happened to the 1931 expedition.
10 nights · 12 torn pages · 2 endings
Comments
What did it make you feel? What would you change? I read and reply to everything.