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Stillframe

PlaytestTop-down time-bending shooterstand still: 3% speed · 5 chapters · 40 levels

These games are built for a keyboard and mouse. On a phone, save the link and play on a computer.

Time moves when you move. Stand still and the world crawls; walk and it runs. Red glass enemies shatter in one hit, and so do you.

A top-down pixel-art take on SUPERHOT. Stand still and the world crawls at 3% speed, walk and it runs, and every shot or throw buys a split second of full-speed time. Grab guns, punch, throw whatever is in your hands, and clear each room of red glass enemies that shatter in one hit, just like you.

Five chapters, 40 levels: office floors, the subway and its trains, rooftops with ledges and a crane, a nightclub that strobes on the beat, and a white void where the rules glitch, each ending in a boss. Every level has 3 stars and a par time, and every clear plays back as a replay.

Coins for clean, stylish play buy Workshop upgrades that bend the time rule: walk cheaper, dash in zero time, rewind a death. After the story, the Gauntlet sends endless waves through five arenas.

Screenshots

Comments

What did it make you feel? What would you change? I read and reply to everything.

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