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Last Watt

PrototypeTower defense12 kW Lamp → 6 kJ/s, if the grid can feed it

These games are built for a keyboard and mouse. On a phone, save the link and play on a computer.

A tower defense where energy is a live flow. Your towers are lights, and they fire on watts, not ammo.

An enemy's health is in kJ, and a Lamp drawing 12 kW does 6 kJ/s only if the grid can feed it. Build more towers than your Burners can run and the whole wall slows down together. Keep the Hearth lit for 12 waves, then see how long it lasts in endless.

Four maps, six towers with branching upgrades, and seven enemies that each hit the grid a different way: Shades cut Nodes, Snuffers put out Burners, Siphons drink from your lines. Each Node carries at most 60 kW, so where the power goes is a decision.

This one is a work in progress, built to find out whether the idea is fun. What you felt matters more than bugs.

Screenshots

Comments

What did it make you feel? What would you change? I read and reply to everything.

Comments open soon. Until then, find me on GitHub.

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