A bigger run, new salvage, terrain, a boss, and two more bodies to drive. Play it here.
The Compactor
The last yard is now a boss. It wears a Booster, Springs and a Plow, and each part is one of its moves. Tear one off and that move is gone, and the part is yours. Strip it bare and its core opens.
Two new enemies, two new parts
- The Hopper paints a red ring where it will land, leaps over everything and slams down. Then it's stuck: hit its back to take its Jump Jets.
- The Bouncer rolls at you, bouncing off walls and getting faster. Cut across it to take its Springs, and you bounce off walls instead of clanking.
Terrain
Boost strips, oil (no grip), jump ramps, and crusher plates you can lure enemies onto. Five new yards use them: The Hurdles, The Pinball, The Slick, The Jumps and The Press.
The Garage
PLAY now opens the Garage. Two new chassis unlock by playing, each by its own move: the Skiff (catch 15 slipstreams) never slows in a turn, and the Hauler (cancel 15 windups) stops a windup just by bumping into it.
There's also a daily run: one seed a day, the same for everyone.
Full notes are in the changelog.